VFX Archaeology: Part 3 — Starship Troopers

This entry is part 3 of 8 in the series VFX_archaeology

Recollections of BOSS FILM STUDIOS     A recent post of one of my photos from Starship Troopers on social media erupted into a lengthy discussion about the BOSS Film work, some of which has heretofore received little mention.  Following is a summary of that discussion, beefed up with a little …

Starfleet Shipyards — October 1996

In October 1996 the best place for any devotee of Star Trek to be was the Starfleet Shipyards.  These are not the in-cannon fabled shipyards of Mars, nor are they the near earth orbit construction dry-docks.  They are definitely not a large ground-based construction facility in Iowa.  The Starfleet shipyards were …

VFX Touchstones: Part One — The Code Breakers

Writing Code For VFX Solves Problems, and Motivates Others It is my supposition that everyone in the visual effects business should learn to program, even a little bit, as it opens avenues that were once barriers. Whether writing the code, or just “breaking the code,” it is necessary to expand …

Lost Art of Laine Liska

An Accomplished VFX Artist Leaves A Clandestine Legacy   •   Richard Edlund, a close friend of Laine, kindly contributed this card, drawn by Laine for the Holidays. Thank you, Richard. • People working the visual effects field are often artists in many different disciplines. Many are cartoonists who draw …